Author: GS4-COASE
Date: 5/4/2007 12:04:33 AM
A bug was discovered in how armor damage type vulnerabilities (i.e. armor that is more susceptible to slash/crush/puncture/fire/etc damage) operated. In many cases, the relevant damage was either not being increased at all or was even being mistakenly reduced instead of increased. This has now been corrected. As such, if you normally use such armor, you may wish to be a little more careful than before.
Coase
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