This humble site houses an archive of news and announcements from Simutronics Corporation's text-based massive multiplayer online roleplaying game GemStone IV. The most recent announcements are on the entry page and a more comprehensive archive can be accessed through the links on the right sidebar. You may also narrow the focus through the various labels on the lower righthand side of this page. Click on the title of each post for the original post in the official GSIV message boards. Keep in mind, however, that if the post had been pushed out of the official boards, the link will take you to the GemStone IV announcements folder.
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Rummage for Alchemy Ingredients

Author: GS4-NAOS
Date: 12/9/2007 11:03:29 AM


An option has been added to the RUMMAGE verb to allow players to rummage through containers for specific alchemy ingredients.

RUMMAGE [in|on|under|behind] {container} INGREDIENT {string}

This feature will search against the canonical name of the ingredient (the name that appears when an ingredient is checked with ALCHEMY EXAMINE) and place the first item found matching the indicated search {string} into a free hand.

The search supports partial string matching, so a search for "amb le" would match "ambrominas leaf", and a search for "blu es sha" would match "glimmering blue essence shard."

Search terms are tested against the beginning of words in the canonical name of the ingredient, so while "blu es sha" would match "glimmering blue essence shard, "blu sen har" would not.

Any number of search terms can be supplied, but the terms will be checked that they appear in the order they are specified, so while "blu es sha" would match "glimmering blue essence shard", "es blu sha" will not.

--
Naos

This message was originally posted in Magic Spells and Systems, Alchemy Discussions. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=18&topic=16&message=5728

Miracle (350) Released!

Author: GS4-OSCURO
Date: 12/7/2007 10:58:36 PM


The capstone Cleric spell, Miracle, has been implemented!

350 - Miracle [miracle]
Duration - Immediate

Type: Utility

The pinnacle of clerical magic can be seen when Clerics request a Miracle from their deity. A Cleric with knowledge of the Miracle spell can BESEECH his or her patron after he or she has died in a desperate plea to be brought back to life. Doing so comes at a cost of 50 Mana Points (MP). The Cleric calls the spiritual servants of the patron deity to sanctify the area and cause it to become a temporary Minor Sanctuary. This is done with the same limitations as the Minor Sanctuary spell, except that the failure rate is significantly reduced due to the patron's servants assisting the Cleric's call. Training in Spiritual Lore, Spirit Summoning reduces the failure rate.

If the formation of the sanctuary is successful, the Cleric is immediately resurrected by servants of his or her deity. The Cleric is returned to life with full Health and Spirit Points, however, all wounds remain on the Cleric's body. Training in Spiritual Lore, Blessings gives a chance that a Chrism-like effect (Tier 4 of the Holy Receptacle spell) is placed on the Cleric prior to their resurrection. The chance is 5% at 2 ranks up to 90% at 189 ranks.

A Cleric can only muster the spiritual strength to successfully use Miracle once every 24 hours. However, those truly dedicated to the study of faith can petition their patrons more frequently. By training in Spiritual Lore, Religion a Cleric will recover his spiritual strength more quickly, reducing the normal 24 hours by 1 hour at 4 ranks and up to 16 hours at 184 ranks.

Note: Using the BESEECH command at any other time will not cost the cleric 50 MPs.

Mana Points do not return while dead, so it may be wise to keep a reserve of mana when adventuring in dangerous locations.

A special thanks to GM Thandiwe who wrote the beautiful deity-specific messaging with aid from GMs Gyres and Lothwyn.

= - GM Oscuro - =

Cleric/Empath Team

This message was originally posted in Clerics, Cleric Spells. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=25&topic=26&message=6986

Demon RP Verbs and Idle Messaging

Author: GS4-OSCURO
Date: 12/7/2007 9:54:12 PM


Reply
The demons summoned by Sorcerers with the spell Minor Summoning (725) have been updated. Previously most interactive verbs were prevented from use with demons. This is no longer the case. All verbs that do not imply physical contact that typically work with creature targets should now work with demons. Most verbs that involve physical contact are still disabled. However, some verbs have special messaging, particularly for the summoner. Many verbs are unique to each of the eight demon subtypes. Additionally, demons now have a large amount of idle messaging.

A special thanks goes out to the players for submitting a fair chunk of the messaging as well as former GM Jharra for writing much of the messaging as well. Also, thank you to former GM Khaladon for his contribution to starting to code this project.

= - GM Oscuro - =

Cleric/Empath Team

This message was originally posted in Sorcerers, Sorcerer General Discussion. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=29&topic=28&message=10993