Author: GS4-COASE
Date: 10/31/2006 11:10:00 PM
The following updates have been made to the Bounty System:
-If there are no creatures within your chosen level band in your current town, you will no longer be automatically assigned tasks in other towns.
-The BOUNTY verb now displays your record of passed/failed tasks.
-Escort tasks to Zul Logoth no longer require you to ride with the NPC in the mine cart - escorting them to mine cart entrance is sufficient.
-Escorted NPCs now move slightly faster than was previously the case.
Coase
This message was originally posted in Organizations and Societies, Adventurer's Guild. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=20&topic=9&message=3892
This humble site houses an archive of news and announcements from Simutronics Corporation's text-based massive multiplayer online roleplaying game GemStone IV. The most recent announcements are on the entry page and a more comprehensive archive can be accessed through the links on the right sidebar. You may also narrow the focus through the various labels on the lower righthand side of this page. Click on the title of each post for the original post in the official GSIV message boards. Keep in mind, however, that if the post had been pushed out of the official boards, the link will take you to the GemStone IV announcements folder.
Obvious exits: play, shop, wiki, maps
Obvious exits: play, shop, wiki, maps
Creatures - More or Less
Author: GS4-CROE
Date: 10/31/2006 10:01:34 PM
GM Mestys has asked me to tell you that:
Over the next few days, a number of changes will be taking place with the creature generators across many of the hunting areas in the game. In addition to taking care of some minor maintenance issues, many of the generation rates will be modified.
In general, the affected generators will exhibit a greater creature to player population ratio in their respective hunting areas. Certain creatures will generate in an expanded range of rooms within their areas, and couple of others will be moved completely from their areas and into others. Additionally, a number of creatures that generate rarely will be removed from the Bounty system as potential kill tasks.
So the next time you are mobbed by a bunch of creatures, Thank Mestys!!!
Croe
This message was originally posted in Game Design Discussions, Critters and Creatures. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=6&topic=6&message=4306
Date: 10/31/2006 10:01:34 PM
GM Mestys has asked me to tell you that:
Over the next few days, a number of changes will be taking place with the creature generators across many of the hunting areas in the game. In addition to taking care of some minor maintenance issues, many of the generation rates will be modified.
In general, the affected generators will exhibit a greater creature to player population ratio in their respective hunting areas. Certain creatures will generate in an expanded range of rooms within their areas, and couple of others will be moved completely from their areas and into others. Additionally, a number of creatures that generate rarely will be removed from the Bounty system as potential kill tasks.
So the next time you are mobbed by a bunch of creatures, Thank Mestys!!!
Croe
This message was originally posted in Game Design Discussions, Critters and Creatures. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=6&topic=6&message=4306
EG Auction - Frequently Asked Questions
Author: GS4-GYRES
Date: 10/28/2006 11:21:35 AM
After noticing a lot of people asking the same questions over and over in the EG chat room, we decided to throw up some information here for ease of understanding.
Q: When do the auctions start?
A: Noon EST, saturday and sunday.
Q: Where are the auctions being held?
A: There are two rooms on the first floor the Tower on top of the hill in the center of the festival grounds that have been specifically set aside for the auctions. The token room is the Azure Chamber and is located on the north side of the tower, through the iron-studded door. The silvers room is the Jade Chamber and is located on the south side of the tower, through the iron-studded door.
Q: How long are the auctions going to run each day?
A: As long as it takes to get all the items scheduled for that day in the hands of the players.
Q: Why does it say 'Also here: nobody important'? Why can't I talk in the auction rooms?
A: We've silenced the auction rooms to keep distracting noise down and also to lower the chances of lag due to so many people in a room at once. You can still whisper amongst yourselves.
Q: How do we bid on items?
A: In the tokens room, once bidding on an item has been opened, simply BID to cast your token against the lot. If you change your mind before bidding is closed, simply WITHDRAW and your token will be withdrawn.
In the silvers room, once bidding on an item has been opened, you can BID. You cannot withdraw a silver bid once it has been made.
Q: Can I see what's up for bid? Can I see what's up for bid in the silvers room if I'm in the token room, and vice versa?
A: There's a list posted on the lectern in each auction room. If you LOOK LIST, you'll see a lot of information.
The listing under 'In storage:' is what's currently in a storage chest and pending auction on Sunday. The listing under 'Items currently in the chest:' is what was most recently pulled from today's auction items and will be going out shortly. Immediately after that is the number of items left to go out today in that room.
After these are what's currently up for bid in both the room you're in and the other auction room. Word to the wise - if you have things going in both rooms that you want to bid on, keep a close eye on the end of that list.
You can also look at the items in the storage chest in the room you're in to see what they look like, and look at the item currently on the display table in the room you're in as well.
Q: Where do I pick up my token? I'm confused.
A: Your token is virtual. If you bought an auction ticket, you're assumed to have a token merely by existing. Once you win an item in either room, your token is gone, and you'll no longer be able to bid on an item in either room.
Q: Do I have to have my silver on me to bid in the silvers room?
A: You most definitely do. Notes work, silvers work, but banks, alternate characters, and your friend Joe do not. If you do not have the money on your person when you attempt to bid on an item in the silvers room, you will be unable to bid and may miss your chance.
Q: I won an item! Now what do I do?
A: Your item will be placed under the display table once you've won it. Only you and the auctioneer will be able to pick it up. Take it promptly so things don't pile up, and if you cannot handle the item for some reason (you're too low level to pick up the vultite sword you just won, for instance), whisper to the auctioneer letting them know and they'll put it in a sack for you.
Gyres
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=8543
Date: 10/28/2006 11:21:35 AM
After noticing a lot of people asking the same questions over and over in the EG chat room, we decided to throw up some information here for ease of understanding.
Q: When do the auctions start?
A: Noon EST, saturday and sunday.
Q: Where are the auctions being held?
A: There are two rooms on the first floor the Tower on top of the hill in the center of the festival grounds that have been specifically set aside for the auctions. The token room is the Azure Chamber and is located on the north side of the tower, through the iron-studded door. The silvers room is the Jade Chamber and is located on the south side of the tower, through the iron-studded door.
Q: How long are the auctions going to run each day?
A: As long as it takes to get all the items scheduled for that day in the hands of the players.
Q: Why does it say 'Also here: nobody important'? Why can't I talk in the auction rooms?
A: We've silenced the auction rooms to keep distracting noise down and also to lower the chances of lag due to so many people in a room at once. You can still whisper amongst yourselves.
Q: How do we bid on items?
A: In the tokens room, once bidding on an item has been opened, simply BID to cast your token against the lot. If you change your mind before bidding is closed, simply WITHDRAW and your token will be withdrawn.
In the silvers room, once bidding on an item has been opened, you can BID
Q: Can I see what's up for bid? Can I see what's up for bid in the silvers room if I'm in the token room, and vice versa?
A: There's a list posted on the lectern in each auction room. If you LOOK LIST, you'll see a lot of information.
The listing under 'In storage:' is what's currently in a storage chest and pending auction on Sunday. The listing under 'Items currently in the chest:' is what was most recently pulled from today's auction items and will be going out shortly. Immediately after that is the number of items left to go out today in that room.
After these are what's currently up for bid in both the room you're in and the other auction room. Word to the wise - if you have things going in both rooms that you want to bid on, keep a close eye on the end of that list.
You can also look at the items in the storage chest in the room you're in to see what they look like, and look at the item currently on the display table in the room you're in as well.
Q: Where do I pick up my token? I'm confused.
A: Your token is virtual. If you bought an auction ticket, you're assumed to have a token merely by existing. Once you win an item in either room, your token is gone, and you'll no longer be able to bid on an item in either room.
Q: Do I have to have my silver on me to bid in the silvers room?
A: You most definitely do. Notes work, silvers work, but banks, alternate characters, and your friend Joe do not. If you do not have the money on your person when you attempt to bid on an item in the silvers room, you will be unable to bid and may miss your chance.
Q: I won an item! Now what do I do?
A: Your item will be placed under the display table once you've won it. Only you and the auctioneer will be able to pick it up. Take it promptly so things don't pile up, and if you cannot handle the item for some reason (you're too low level to pick up the vultite sword you just won, for instance), whisper to the auctioneer letting them know and they'll put it in a sack for you.
Gyres
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=8543
Unofficial Ebon Gate Chat Reminder
Author: GS4-NAOS
Date: 10/27/2006 9:25:32 AM
The Ebon Gate event opens tonight in GemStone Prime, and the unoffficial EG chat is waiting!
Need a common place to gather, discuss event happenings, hunt for merchants, or puzzle over merchandise properties? Just want to chat with others while waiting for merchant services or takng a breather? Well, here you are! Don't be afraid to join us, we don't bite! Perhaps we can break 200 people at once, this year!
A web client is available at http://www.resequenced.net/gs4/irc/ which requires nothing more than a web browser to use. This client is provided as a convenience, but is known to be unreliable, and the use of a dedicated IRC client is seriously suggested.
For those of you with IRC clients, or a preference for something other than the web client, you may connect to irc.resequenced.net on port 6667 and join the #EbonGate channel. The URL irc://irc.resequenced.net/EbonGate should also lead you to the chat assuming you have an appropriate client installed which handles the IRC protocol.
For anyone who does have an IRC client, and would like to get one, I could suggest visiting http://www.mirc.com/ for Windows users, or http://www.xchat.org/ for Windows, MacOS X or Unix/Linux/BSD users.
As a final note, please remember that this chat is NOT officially supported by Simutronics, and is provided as a convenience by me as a member of this excellent community. Please be courteous to your fellow chatters, be they player or staff, and have an excellent Ebon Gate!
--
Naos
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=8411
Date: 10/27/2006 9:25:32 AM
The Ebon Gate event opens tonight in GemStone Prime, and the unoffficial EG chat is waiting!
Need a common place to gather, discuss event happenings, hunt for merchants, or puzzle over merchandise properties? Just want to chat with others while waiting for merchant services or takng a breather? Well, here you are! Don't be afraid to join us, we don't bite! Perhaps we can break 200 people at once, this year!
A web client is available at http://www.resequenced.net/gs4/irc/ which requires nothing more than a web browser to use. This client is provided as a convenience, but is known to be unreliable, and the use of a dedicated IRC client is seriously suggested.
For those of you with IRC clients, or a preference for something other than the web client, you may connect to irc.resequenced.net on port 6667 and join the #EbonGate channel. The URL irc://irc.resequenced.net/EbonGate should also lead you to the chat assuming you have an appropriate client installed which handles the IRC protocol.
For anyone who does have an IRC client, and would like to get one, I could suggest visiting http://www.mirc.com/ for Windows users, or http://www.xchat.org/ for Windows, MacOS X or Unix/Linux/BSD users.
As a final note, please remember that this chat is NOT officially supported by Simutronics, and is provided as a convenience by me as a member of this excellent community. Please be courteous to your fellow chatters, be they player or staff, and have an excellent Ebon Gate!
--
Naos
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=8411
A Second Date With SORT
Author: GS4-ILDRAN
Date: 10/26/2006 8:28:41 PM
IOI: 5
SORT CLUSTER.
- Ildran
This message was originally posted in Game Design Discussions, General Discussion about Gemstone IV. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=6&topic=3&message=3779
Date: 10/26/2006 8:28:41 PM
IOI: 5
SORT CLUSTER.
- Ildran
This message was originally posted in Game Design Discussions, General Discussion about Gemstone IV. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=6&topic=3&message=3779
Ebon Gate: TOKEN Auction
Author: GS4-KITRINA
Date: 10/25/2006 2:00:43 PM
SATURDAY TOKEN CHAMBER
---------- Due to the length of this part, please go here for the list. ----------
SUNDAY TOKEN CHAMBER
---------- Due to the length of this part, please go here for the list. ----------
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=8216
Date: 10/25/2006 2:00:43 PM
SATURDAY TOKEN CHAMBER
SUNDAY TOKEN CHAMBER
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=8216
Ebon Gate: SILVER Auction
Author: GS4-KITRINA
Date: 10/25/2006 1:58:25 PM
SATURDAY SILVERS CHAMBER
SUNDAY SILVERS CHAMBER
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=8214
Date: 10/25/2006 1:58:25 PM
SATURDAY SILVERS CHAMBER
SUNDAY SILVERS CHAMBER
---------- Due to the length of this part, please go here for the list. ----------
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=8214
Expanded Paid Restoral Process Time Limit Reminder
Author: SIMU-ANTAVIAN
Date: 10/23/2006 12:43:38 PM
Hello everyone. Since the Expanded Paid Restoral rules were released to allow customers to revert their converted Paladin back to their original Cleric/Warrior on August 1, 2006, we have reverted seven characters back to their original professions.
This posting is to remind those who have a character they converted prior to August 1, 2006 and have been contemplating reverting their character back that you only have eight (8) days left (October 31, 2006) in which to submit your request or this option will no longer be available.
- Characters converted prior to August 1, 2006 have until October 31, 2006 in which to submit their request or lose their option to revert.
- Characters converted between August 1, 2006 and October 31, 2006 will have 90 days from their converted date in which to submit their request for reversion else they will lose this option.
- Characters who are converted after October 31, 2006 will only have 30 days from the date of conversion in which to submit their request.
If you've been considering and debating reverting your character back to their original Cleric/Warrior, your time is running short. Once you are outside of your specified cycle, you will be stuck with the Paladin character unless you choose to reroll/retire them and recreate them as the original profession.
If you have any questions regarding this process, feel free to e-mail them to me at restore@simutronics.com. Thank you.
Edit - More information about the Paid Character Restoral and Reversion policies can be found at https://www.play.net/gs4/cservice/permarestoral_policy.asp. Added due to popular request.
GameMaster Antavian
GemStone IV Feedback Coordinator
This message was originally posted in Help For Players, Policy Discussions. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=2&topic=14&message=859
Date: 10/23/2006 12:43:38 PM
Hello everyone. Since the Expanded Paid Restoral rules were released to allow customers to revert their converted Paladin back to their original Cleric/Warrior on August 1, 2006, we have reverted seven characters back to their original professions.
This posting is to remind those who have a character they converted prior to August 1, 2006 and have been contemplating reverting their character back that you only have eight (8) days left (October 31, 2006) in which to submit your request or this option will no longer be available.
- Characters converted prior to August 1, 2006 have until October 31, 2006 in which to submit their request or lose their option to revert.
- Characters converted between August 1, 2006 and October 31, 2006 will have 90 days from their converted date in which to submit their request for reversion else they will lose this option.
- Characters who are converted after October 31, 2006 will only have 30 days from the date of conversion in which to submit their request.
If you've been considering and debating reverting your character back to their original Cleric/Warrior, your time is running short. Once you are outside of your specified cycle, you will be stuck with the Paladin character unless you choose to reroll/retire them and recreate them as the original profession.
If you have any questions regarding this process, feel free to e-mail them to me at restore@simutronics.com. Thank you.
Edit - More information about the Paid Character Restoral and Reversion policies can be found at https://www.play.net/gs4/cservice/permarestoral_policy.asp. Added due to popular request.
GameMaster Antavian
GemStone IV Feedback Coordinator
This message was originally posted in Help For Players, Policy Discussions. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=2&topic=14&message=859
Sorting By Moonlight... And Nouns
Author: GS4-ILDRAN
Date: 10/22/2006 3:52:51 PM
IOI: 5
You come home from a day of rescuing small children and recovering priceless heirlooms. You're tired, but energized. That lovely lady you've been courting has allowed you to take her out to dinner this evening. You quickly get dressed in your best clothes. The cufflinks. The nice shoes. The shirt without bloodstains. You've got the wine. You've got the picnic basket. You've got the Minor Sanctuary scroll. But in the back of your mind, you know something's still missing...
The roses. You need roses.
Wait...you have roses! But you need two dozen of them. Twenty-three simply won't do. How many do you have? You look in your bag...they're all different kinds! Pink roses, red roses, white roses, yellow roses! What if you lose count? Oh, what to do?!?
Use SORT NOUN.
- Ildran
This message was originally posted in Game Design Discussions, General Discussion about Gemstone IV. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=6&topic=3&message=3764
Date: 10/22/2006 3:52:51 PM
IOI: 5
You come home from a day of rescuing small children and recovering priceless heirlooms. You're tired, but energized. That lovely lady you've been courting has allowed you to take her out to dinner this evening. You quickly get dressed in your best clothes. The cufflinks. The nice shoes. The shirt without bloodstains. You've got the wine. You've got the picnic basket. You've got the Minor Sanctuary scroll. But in the back of your mind, you know something's still missing...
The roses. You need roses.
Wait...you have roses! But you need two dozen of them. Twenty-three simply won't do. How many do you have? You look in your bag...they're all different kinds! Pink roses, red roses, white roses, yellow roses! What if you lose count? Oh, what to do?!?
Use SORT NOUN.
- Ildran
This message was originally posted in Game Design Discussions, General Discussion about Gemstone IV. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=6&topic=3&message=3764
Ebon Gate - Free Gift
Author: GS4-KHALADON
Date: 10/20/2006 11:51:15 AM
So everyone doesn't walk away without at least one alteration, I've set up a table of alter scrolls inside the Tower in the Scarlet Chamber.
Every attendee can GET one scroll, and redeem it for one alteration. Please be punctual with with your requests as this list will expire in 120 days (and your scroll will rot away...)
All normal alteration rules apply of course.
If you never used an alter scroll, GET, READ, and WRITE (especially WRITE NEW to make your request) are the important commands.
We hope you enjoy the festival!
~SGM Khaladon
All your cookies are belong to us.
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=7675
Date: 10/20/2006 11:51:15 AM
So everyone doesn't walk away without at least one alteration, I've set up a table of alter scrolls inside the Tower in the Scarlet Chamber.
Every attendee can GET one scroll, and redeem it for one alteration. Please be punctual with with your requests as this list will expire in 120 days (and your scroll will rot away...)
All normal alteration rules apply of course.
If you never used an alter scroll, GET, READ, and WRITE (especially WRITE NEW to make your request) are the important commands.
We hope you enjoy the festival!
~SGM Khaladon
All your cookies are belong to us.
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=7675
*UPDATE* Ebon Gate Auction: Platinum
Author: GS4-KITRINA
Date: 10/20/2006 9:11:17 AM
TOKEN ROOM
SILVERS ROOM
Date: 10/20/2006 9:11:17 AM
TOKEN ROOM
SILVERS ROOM
---------- Due to the length of this part, please go here for the list. ----------
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=7636
Ebon Gate: Village of Velathae Map
Author: GS4-LOTHWYN
Date: 10/19/2006 9:22:21 PM
The map to the Village of Velathae has been uploaded. It can be found here: http://www.play.net/images/gs4/quests/eg2006/eg_final.jpg
The advertisement on the front page will be updated shortly.
GM Lothwyn
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=7573
Note: Here is a copy of the image just in case.
Date: 10/19/2006 9:22:21 PM
The map to the Village of Velathae has been uploaded. It can be found here: http://www.play.net/images/gs4/quests/eg2006/eg_final.jpg
The advertisement on the front page will be updated shortly.
GM Lothwyn
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=7573
Note: Here is a copy of the image just in case.
The Unofficial Ebon Gate Event Chat...
Author: GS4-NAOS
Date: 10/19/2006 11:06:03 AM
...is up, open and ready for the masses! It's that time of the year, again! Need a common place to gather, discuss event happenings, hunt for merchants, or puzzle over merchandise properties? Well, here you are!
A web client is available at http://www.resequenced.net/gs4/irc/ which requires nothing more than a web browser to use. This client is provided as a convenience, but is known to be unreliable, and the use of a dedicated IRC client is seriously suggested.
For those of you with IRC clients, or a preference for something other than the web client, you may connect to irc.resequenced.net on port 6667 and join the #EbonGate channel. The URL irc://irc.resequenced.net/EbonGate should also lead you to the chat assuming you have an appropriate client installed which handles the IRC protocol.
For anyone who does have an IRC client, and would like to get one, I could suggest visiting http://www.mirc.com/ for Windows users, or http://www.xchat.org/ for Windows, MacOS X or Unix/Linux/BSD users.
As a final note, please remember that this chat is NOT officially supported by Simutronics, and is provided as a convenience by me as a member of this excellent community. Please be courteous to your fellow chatters, be they player or staff, and have an excellent Ebon Gate!
--
Naos
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=7473
Date: 10/19/2006 11:06:03 AM
...is up, open and ready for the masses! It's that time of the year, again! Need a common place to gather, discuss event happenings, hunt for merchants, or puzzle over merchandise properties? Well, here you are!
A web client is available at http://www.resequenced.net/gs4/irc/ which requires nothing more than a web browser to use. This client is provided as a convenience, but is known to be unreliable, and the use of a dedicated IRC client is seriously suggested.
For those of you with IRC clients, or a preference for something other than the web client, you may connect to irc.resequenced.net on port 6667 and join the #EbonGate channel. The URL irc://irc.resequenced.net/EbonGate should also lead you to the chat assuming you have an appropriate client installed which handles the IRC protocol.
For anyone who does have an IRC client, and would like to get one, I could suggest visiting http://www.mirc.com/ for Windows users, or http://www.xchat.org/ for Windows, MacOS X or Unix/Linux/BSD users.
As a final note, please remember that this chat is NOT officially supported by Simutronics, and is provided as a convenience by me as a member of this excellent community. Please be courteous to your fellow chatters, be they player or staff, and have an excellent Ebon Gate!
--
Naos
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=7473
Just In time for Ebon Gate -- ALTER 13 Update
Author: GS4-ANDRASTE
Date: 10/19/2006 12:56:37 AM
Added to ALTER 13: Metals and Materials the following information:
Cloth of gold (and platinum or silver) is created when metal thread is woven into the warp of linen, wool, or silk fabric. Ductible metals that allow threading include vaalin and veniom, although due to its ability to lighten what it is incorporated into, cloth of veniom is a very rare fabric only available in limited quantity and by special merchants.
Basically, what this means is that a merchant will honor clothing alteration requests for:
cloth of gold
cloth of silver
cloth of platinum
cloth of vaalin
Special merchants, those who have the ability to lighten items, may offer a very limited ability to work with cloth of veniom. They will pre-announce the ability to do such work.
This subject was originally announced in Elanthian Fashion. Please visit that top to review discussion.
http://www.play.net/forums/messages.asp?forum=102&category=9&topic=17&message=2429
Bringing tiramisu and key lime pies to the masses everywhere!
"Wisdom is ofttimes nearer when we stoop than when we soar." ~ William Wordsworth, The Excursion
Date: 10/19/2006 12:56:37 AM
Added to ALTER 13: Metals and Materials the following information:
Cloth of gold (and platinum or silver) is created when metal thread is woven into the warp of linen, wool, or silk fabric. Ductible metals that allow threading include vaalin and veniom, although due to its ability to lighten what it is incorporated into, cloth of veniom is a very rare fabric only available in limited quantity and by special merchants.
Basically, what this means is that a merchant will honor clothing alteration requests for:
cloth of gold
cloth of silver
cloth of platinum
cloth of vaalin
Special merchants, those who have the ability to lighten items, may offer a very limited ability to work with cloth of veniom. They will pre-announce the ability to do such work.
This subject was originally announced in Elanthian Fashion. Please visit that top to review discussion.
http://www.play.net/forums/messages.asp?forum=102&category=9&topic=17&message=2429
Bringing tiramisu and key lime pies to the masses everywhere!
"Wisdom is ofttimes nearer when we stoop than when we soar." ~ William Wordsworth, The Excursion
THINK OF SOME INK, WIN POINTS IN A BLINK
Author: GS4-STRATHSPEY
Date: 10/18/2006 4:36:46 PM
This contest is open to all GemStone IV subscribers, Prime, Premium and Platinum.
Design a tattoo for the Adventurer's Guild, suitable to be awarded by the prize NPC! Tattoos will be of the ordinary non-scripted variety. You must supply a 15/15/15 description. You may also include a long description, but it must not be longer than 50 characters in total length. (No "show" descriptions.)
Three winners will be selected, each of whom will receive the top prize of 20,000 Bounty Points, tax free.
Send entries to the play.net address GS4-Strathspey with the subject "Tattoo contest". Entries must be received by 11/3/2006 11:59 pm EST. Be sure to include your character's name. All entries become property of Simutronics Corp. Entries will be judged by Gemstone IV staff, whose decisions are final. Winners will be announced and prizes will be awarded at or before the end of time as we know it.
Good luck!
This message was originally posted in Organizations and Societies, Adventurer's Guild. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=20&topic=9&message=3778
Date: 10/18/2006 4:36:46 PM
This contest is open to all GemStone IV subscribers, Prime, Premium and Platinum.
Design a tattoo for the Adventurer's Guild, suitable to be awarded by the prize NPC! Tattoos will be of the ordinary non-scripted variety. You must supply a 15/15/15 description. You may also include a long description, but it must not be longer than 50 characters in total length. (No "show" descriptions.)
Three winners will be selected, each of whom will receive the top prize of 20,000 Bounty Points, tax free.
Send entries to the play.net address GS4-Strathspey with the subject "Tattoo contest". Entries must be received by 11/3/2006 11:59 pm EST. Be sure to include your character's name. All entries become property of Simutronics Corp. Entries will be judged by Gemstone IV staff, whose decisions are final. Winners will be announced and prizes will be awarded at or before the end of time as we know it.
Good luck!
This message was originally posted in Organizations and Societies, Adventurer's Guild. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=20&topic=9&message=3778
Ebon Gate Auction: Platinum
Author: GS4-KITRINA
Date: 10/18/2006 9:43:59 AM
The eccentric collectors that lived in the tower on Tower Hill have opened their family heirlooms and collection to the visitors of Velathae for a glorious auction!
Since they cannot bring their wondrous possessions through the Ebon Gate, they have decided to disperse the collection to those who gain entrance into the Tower for the auctions over the weekend. Some say that this is a means to uncurse the family for their greed and unsavory collection practices. The Tower Hill family collection was extremely well known during its time and for many years after, but it was also filled with whispered rumors of theft and unfair gain.
Each ticket holder will receive a Tower Hill Auction Token to use in the two event areas: Raffle and Auction (silvers). In the raffle area, the items are raffled off to the individuals who submit their tokens for a particular item. The auction area is for those who want to attempt to win the item with silvers by submitting their token for a chance to participate in the auctioning of an item.
The winner will walk away with their high quality item and those that did not win may reuse their token to try their luck again. If for any reason one of the visitors is unhappy with their item, they are able to exchange the item with one of the consolation prizes during the remainder of the event.
Consolation Prizes:
1. Alteration scroll
2. Feature alteration
3. 500 premium points
4. Mayhem tattoo
5. Enhancive item recharging
The auction will take place over the opening weekend of Ebon Gate. Half of the auction items will be released on Feastday (Saturday) and half on Restday (Sunday). The auctioneers will begin each day at 12:00 Elven (noon EST) and cycle through the batch until all items have been auctioned. Items will move quickly, so do not miss out!
TOKEN ROOM
SILVERS ROOM
Currently, there are 120 auction items listed for Platinum. Each ticket holder is guaranteed to win one item. Due to the fact that there are 108 tickets sold as of today, we may not get through all 120 items listed.
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=7264
Date: 10/18/2006 9:43:59 AM
The eccentric collectors that lived in the tower on Tower Hill have opened their family heirlooms and collection to the visitors of Velathae for a glorious auction!
Since they cannot bring their wondrous possessions through the Ebon Gate, they have decided to disperse the collection to those who gain entrance into the Tower for the auctions over the weekend. Some say that this is a means to uncurse the family for their greed and unsavory collection practices. The Tower Hill family collection was extremely well known during its time and for many years after, but it was also filled with whispered rumors of theft and unfair gain.
Each ticket holder will receive a Tower Hill Auction Token to use in the two event areas: Raffle and Auction (silvers). In the raffle area, the items are raffled off to the individuals who submit their tokens for a particular item. The auction area is for those who want to attempt to win the item with silvers by submitting their token for a chance to participate in the auctioning of an item.
The winner will walk away with their high quality item and those that did not win may reuse their token to try their luck again. If for any reason one of the visitors is unhappy with their item, they are able to exchange the item with one of the consolation prizes during the remainder of the event.
Consolation Prizes:
1. Alteration scroll
2. Feature alteration
3. 500 premium points
4. Mayhem tattoo
5. Enhancive item recharging
The auction will take place over the opening weekend of Ebon Gate. Half of the auction items will be released on Feastday (Saturday) and half on Restday (Sunday). The auctioneers will begin each day at 12:00 Elven (noon EST) and cycle through the batch until all items have been auctioned. Items will move quickly, so do not miss out!
TOKEN ROOM
---------- Due to the length of this part, please go here for the list. ----------
SILVERS ROOM
---------- Due to the length of this part, please go here for the list. ----------
Currently, there are 120 auction items listed for Platinum. Each ticket holder is guaranteed to win one item. Due to the fact that there are 108 tickets sold as of today, we may not get through all 120 items listed.
This message was originally posted in Quests, Sagas and Events, Ebon Gate Festival. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=12&topic=5&message=7264
New High Level Hunting Ground on Teras Isle.
Author: GS4-MESTYS
Date: 10/15/2006 11:23:20 PM
The ruined temple of Nelemar was released this weekend, housing a host of ten new creatures, spanning in level from 92 to 105. Sirens, water elementals, and various tritons creep the halls of the once guardian temple of the Fier'Dracus. Two of the creatures, the spectral triton defenders and ethereal triton sentries, are undead.
The way to the temple can be found down the incline on the south end of the Fhorian Village outside of Kharam-Dzu. A significant number of Swimming ranks is highly recommended to maneuver to and around the area. The creatures themselves have many new unique and varied abilities, so caution is advised.
The efforts of many GameMasters went into the preparation and release of the area, and I would like to thank them all. First off, Warden for the concept and review of the creatures. Secondly, Hadlir and Aiza for the creation of the area itself, as well as Strathspey for the coding behind the sirens and water elementals. I'd also like to thank Gyres, Voraviel, Liia, and Varulv for their parts in the release event. Finally, Croe for her announcements keeping everyone informed of the event.
-M.
This message was originally posted in Hunting and Combat, Teras Isle Hunting Areas. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=4&topic=53&message=955
Date: 10/15/2006 11:23:20 PM
The ruined temple of Nelemar was released this weekend, housing a host of ten new creatures, spanning in level from 92 to 105. Sirens, water elementals, and various tritons creep the halls of the once guardian temple of the Fier'Dracus. Two of the creatures, the spectral triton defenders and ethereal triton sentries, are undead.
The way to the temple can be found down the incline on the south end of the Fhorian Village outside of Kharam-Dzu. A significant number of Swimming ranks is highly recommended to maneuver to and around the area. The creatures themselves have many new unique and varied abilities, so caution is advised.
The efforts of many GameMasters went into the preparation and release of the area, and I would like to thank them all. First off, Warden for the concept and review of the creatures. Secondly, Hadlir and Aiza for the creation of the area itself, as well as Strathspey for the coding behind the sirens and water elementals. I'd also like to thank Gyres, Voraviel, Liia, and Varulv for their parts in the release event. Finally, Croe for her announcements keeping everyone informed of the event.
-M.
This message was originally posted in Hunting and Combat, Teras Isle Hunting Areas. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=4&topic=53&message=955
Search for the Fier'Dracus Leads to Sunken Temple
Author: GS4-CROE
Date: 10/15/2006 6:21:42 PM
Erakaya and Sarise, two scholars working to discern the fate the Fier'Dracus from its guardians, have traced the shards of the gem to a temple submerged off the shores of the Fhorian Village.
The two startled scholars, in the company of Mavalgnus and others, drew the notice of Nelemar, greatest of all known water elementals, with their summoning ritual.
Rising from a whirlpool, Nelemar deigned to speak to those assembled upon the beach, telling them the tale of the temple which once harbored the Fier'Dracus.
Nelemar says that the gem has been found, only to be lost again, throughout history. In days past there was a band of people, dedicated to Nelemar who built him a great temple near the sea on Teras Island. These people kept the Fier'Dracus, in their place of worship, guarding it from the fire elementals.
Drawn by its latent power, the elementals searched for the gem, discovering its place of concealment. Fiercely angry, the fire elementals overwhelmed the temple's inhabitants, consuming all they could in a massive inferno.
Nelemar took his now ravaged house of worship and sunk it beneath the seas where it became a favorite haunt of lesser water elementals. Nelemar indicated that he had no objection to Terasian land dwellers exploring his temple, but cautioned that the environment, and the lesser elementals dwelling within, might prove less than hospitable.
Adventurers of even the greatest skill are cautioned to proceed with care.
This message was originally posted in Towns, Kharam Dzu. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=19&topic=12&message=2682
Date: 10/15/2006 6:21:42 PM
Erakaya and Sarise, two scholars working to discern the fate the Fier'Dracus from its guardians, have traced the shards of the gem to a temple submerged off the shores of the Fhorian Village.
The two startled scholars, in the company of Mavalgnus and others, drew the notice of Nelemar, greatest of all known water elementals, with their summoning ritual.
Rising from a whirlpool, Nelemar deigned to speak to those assembled upon the beach, telling them the tale of the temple which once harbored the Fier'Dracus.
Nelemar says that the gem has been found, only to be lost again, throughout history. In days past there was a band of people, dedicated to Nelemar who built him a great temple near the sea on Teras Island. These people kept the Fier'Dracus, in their place of worship, guarding it from the fire elementals.
Drawn by its latent power, the elementals searched for the gem, discovering its place of concealment. Fiercely angry, the fire elementals overwhelmed the temple's inhabitants, consuming all they could in a massive inferno.
Nelemar took his now ravaged house of worship and sunk it beneath the seas where it became a favorite haunt of lesser water elementals. Nelemar indicated that he had no objection to Terasian land dwellers exploring his temple, but cautioned that the environment, and the lesser elementals dwelling within, might prove less than hospitable.
Adventurers of even the greatest skill are cautioned to proceed with care.
This message was originally posted in Towns, Kharam Dzu. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=19&topic=12&message=2682
Fire Elemental Hints at the Fier'Dracus' Fate
Author: GS4-CROE
Date: 10/15/2006 9:40:48 AM
An unconfirmed report states the scholar Mavalgnus and his band of researchers recently summoned a massive, blazing fire elemental, seeking information on the fate of the remaining pieces of the Fier'Dracus.
The elemental, under threat of eternal confinement, whispered to Mavalgnus and his band, that the Flame that Never Dies had been reclaimed by the elemental beings and fiery vengeance taken upon those who had held it, burning their halls.
Encouraged by this new information the scholars have returned to their tomes, seeking the location of the conflagration.
The progress of these endeavors is being followed on the boards of Kharam Dzu.
https://www.play.net/forums/messages.asp?forum=102&category=19&topic=12
Date: 10/15/2006 9:40:48 AM
An unconfirmed report states the scholar Mavalgnus and his band of researchers recently summoned a massive, blazing fire elemental, seeking information on the fate of the remaining pieces of the Fier'Dracus.
The elemental, under threat of eternal confinement, whispered to Mavalgnus and his band, that the Flame that Never Dies had been reclaimed by the elemental beings and fiery vengeance taken upon those who had held it, burning their halls.
Encouraged by this new information the scholars have returned to their tomes, seeking the location of the conflagration.
The progress of these endeavors is being followed on the boards of Kharam Dzu.
https://www.play.net/forums/messages.asp?forum=102&category=19&topic=12
Lumbering Denizens of Greymist Wood Take Up Arms.
Author: GS4-MESTYS
Date: 10/13/2006 11:02:54 PM
No longer content with the weapons that nature had given them, many of the fiery residents of Greymist Wood have picked up weapons of their own. Hunters of the area near Kharam-Dzu's logging road should take heed of the creatures' new heavy armaments.
As a more general update, all creatures that generate with weapons should now be able to wield them properly.
-M.
This message was originally posted in Game Design Discussions, Critters and Creatures. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=6&topic=6&message=4239
Date: 10/13/2006 11:02:54 PM
No longer content with the weapons that nature had given them, many of the fiery residents of Greymist Wood have picked up weapons of their own. Hunters of the area near Kharam-Dzu's logging road should take heed of the creatures' new heavy armaments.
As a more general update, all creatures that generate with weapons should now be able to wield them properly.
-M.
This message was originally posted in Game Design Discussions, Critters and Creatures. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=6&topic=6&message=4239
Shadows Grow More Lively in the Broken Lands.
Author: GS4-MESTYS
Date: 10/6/2006 5:26:08 PM
A cold and clammy murk fell over the dark grotto this night, as the shadows roiled and sprung to new life, heralding the arrival of a new breed of dark vortece.
Over the coming weeks, many sweeping changes will be coming to the creatures of Elanthia. One in particular comes to the fore, however, on this most appropriate of nights. The dark vorteces of the Broken Lands have been converted to the Basic Critter System (BCS). In general, this means that they will behave more intuitively and intelligently in their shadowy ways. Brave their chilly onslaught and you may be rewarded.
-M.
This message was originally posted in Game Design Discussions, Critters and Creatures. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=6&topic=6&message=4236
Date: 10/6/2006 5:26:08 PM
A cold and clammy murk fell over the dark grotto this night, as the shadows roiled and sprung to new life, heralding the arrival of a new breed of dark vortece.
Over the coming weeks, many sweeping changes will be coming to the creatures of Elanthia. One in particular comes to the fore, however, on this most appropriate of nights. The dark vorteces of the Broken Lands have been converted to the Basic Critter System (BCS). In general, this means that they will behave more intuitively and intelligently in their shadowy ways. Brave their chilly onslaught and you may be rewarded.
-M.
This message was originally posted in Game Design Discussions, Critters and Creatures. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=6&topic=6&message=4236
Scholars Seek Ancient Artifact
Author: GS4-Croe
Date: 10/6/2006 5:26:08 PM
For those of you who may have missed it because there was not a Forum Announcement:
Researchers in the libraries of Tamzyr have found a link between the Fier'Dracus and a temple believed to have stood on Teras Island.
The Fier'Dracus, a gem of mysterious origin and ability, was supposedly destroyed. According to legend, loresingers handling shards of the gem have heard a voice declare, "I am the Fier'dracus, The Flame That Never Dies. Shattered I am for now, child of flesh, but dread the day when I am whole again, for you will burn for what you know."
Residents of Kharam Dzu have mixed opinions about the search for the Fier'Dracus. Local miners have warned against excavating the side of the already active volcanic slopes. Barkeepers have hailed the new arrivals, noting that research seems to be thirsty work and scholars are good tippers. Local mothers expressed concern that the Fier'Dracus might prove dangerous. They also declared that scholarship and research are not suitable activities for a family oriented community. "There is no telling what kind of questions children might ask once they are exposed to ideas," exclaimed one anxious mother.
Residents and researchers are conducting their debate in the Kharam Dzu Forums.
https://www.play.net/forums/messages.asp?forum=102&category=19&topic=12
Croe
This message was originally posted in Towns, Kharam Dzu. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=19&topic=12&message=2569
Date: 10/6/2006 5:26:08 PM
For those of you who may have missed it because there was not a Forum Announcement:
Researchers in the libraries of Tamzyr have found a link between the Fier'Dracus and a temple believed to have stood on Teras Island.
The Fier'Dracus, a gem of mysterious origin and ability, was supposedly destroyed. According to legend, loresingers handling shards of the gem have heard a voice declare, "I am the Fier'dracus, The Flame That Never Dies. Shattered I am for now, child of flesh, but dread the day when I am whole again, for you will burn for what you know."
Residents of Kharam Dzu have mixed opinions about the search for the Fier'Dracus. Local miners have warned against excavating the side of the already active volcanic slopes. Barkeepers have hailed the new arrivals, noting that research seems to be thirsty work and scholars are good tippers. Local mothers expressed concern that the Fier'Dracus might prove dangerous. They also declared that scholarship and research are not suitable activities for a family oriented community. "There is no telling what kind of questions children might ask once they are exposed to ideas," exclaimed one anxious mother.
Residents and researchers are conducting their debate in the Kharam Dzu Forums.
https://www.play.net/forums/messages.asp?forum=102&category=19&topic=12
Croe
This message was originally posted in Towns, Kharam Dzu. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=19&topic=12&message=2569
Adventurer's Guild EnTITLEments
Author: GS4-CROE
Date: 10/1/2006 3:06:44 PM
27 new titles have been created for the Adventurer's Guild. Titles for a particular task will appear in your listing as soon as you have completed that task at least once. Type TITLE LIST BOUNTY to see which titles are available to you.
In addition, if you are displaying a bounty title when you ask the treasure master for an upgrade to your guild badge, he will inscribe the title on to it.
>read my badge
In the Common language, it reads:
The Adventurer's Guild ~ Lord Joe, Bodyguard Extraordinaire
As another consequence of these additions, the Rogue professional title of "Bounty Hunter" will change to "Buccaneer".
We have GM Strathspey to thank for these Title-wave!
Croe
This message was originally posted in Organizations and Societies, Adventurer's Guild. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=20&topic=9&message=3394
Date: 10/1/2006 3:06:44 PM
27 new titles have been created for the Adventurer's Guild. Titles for a particular task will appear in your listing as soon as you have completed that task at least once. Type TITLE LIST BOUNTY to see which titles are available to you.
In addition, if you are displaying a bounty title when you ask the treasure master for an upgrade to your guild badge, he will inscribe the title on to it.
>read my badge
In the Common language, it reads:
The Adventurer's Guild ~ Lord Joe, Bodyguard Extraordinaire
As another consequence of these additions, the Rogue professional title of "Bounty Hunter" will change to "Buccaneer".
We have GM Strathspey to thank for these Title-wave!
Croe
This message was originally posted in Organizations and Societies, Adventurer's Guild. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=20&topic=9&message=3394
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