Author: GS4-CROE
Date: 3/20/2007 9:12:31 PM
You see a rather unpleasant looking creature. It eyes you with a smirk and mutters, 'So, I may be a bit weaker, or I may be a bit stronger. Want to find out which?"
In an effort to bring all creature-cast spells in line with their player-cast counterparts, the base defensive values of certain creatures have been modified. The previous values were erroneous, while current values are what the design intent was originally meant to be. The affected creatures are those that cast Spirit Warding I (101), Spirit Warding II (107), Spell Shield (219), Resist Elements (602), Elemental Deflection (507), Benediction (307), Self Control (613) and/or Prismatic Guard (905). Some creatures have had an increase in DS; others have had a decrease.
This message was originally posted in Game Design Discussions, Critters and Creatures. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=6&topic=6&message=4517
This humble site houses an archive of news and announcements from Simutronics Corporation's text-based massive multiplayer online roleplaying game GemStone IV. The most recent announcements are on the entry page and a more comprehensive archive can be accessed through the links on the right sidebar. You may also narrow the focus through the various labels on the lower righthand side of this page. Click on the title of each post for the original post in the official GSIV message boards. Keep in mind, however, that if the post had been pushed out of the official boards, the link will take you to the GemStone IV announcements folder.
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