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CHANGES TO ENHANCEMENT RECHARGING AND ADVENTURER'S GUILD

Author: GS4-STRATHSPEY
Date: 8/28/2007 10:41:36 PM


MEMORANDUM

TO: All Treasure Masters

CC: Guild Headmasters

RE: Stimulating Business

We have good news and bad news. Bad news first.

As you know, this quarter's figures are off sharply, mostly due to a certain Guild principal's decision to "invest" half of our operational budget in Dragon Bones. Until her estates can be sold and the treasury remunerated, we are going to experiment with the elasticity of the incentive program. The desired effect is to fill more contracts in the near-term. Since the enhancive recharging service has the highest margin, we're going to start there.

Related to that, our bid to have proprietary control over the secrets of enhancive recharging was successful! This is thanks to the recovery and delivery of the last of the legendary Burkoi Rubies to our favorite Customers. Once again our association with them proves mutually beneficial. Kudos to our Adventurers involved in that effort.

SO, TO SUMMARIZE: Effective immediately, and lasting indefinitely, the bounty point cost to recharge our enhancive badges will be reduced by 20%. All other enhancive objects will have their costs reduced by 40%, since we've always made those so much more expensive to recharge. Also, all recharging of enhancive items will henceforth be available only through the Adventurer's Guild.

I'm looking forward to seeing next month's numbers from you all.

CFO

Enjoy.

This message was originally posted in Organizations and Societies, Adventurers Guild. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=20&topic=9&message=6885