This humble site houses an archive of news and announcements from Simutronics Corporation's text-based massive multiplayer online roleplaying game GemStone IV. The most recent announcements are on the entry page and a more comprehensive archive can be accessed through the links on the right sidebar. You may also narrow the focus through the various labels on the lower righthand side of this page. Click on the title of each post for the original post in the official GSIV message boards. Keep in mind, however, that if the post had been pushed out of the official boards, the link will take you to the GemStone IV announcements folder.
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Golems Gain Gusto

Author: GS4-OSCURO
Date: 8/24/2007 12:48:58 PM


Non-elemental golems, that is, night, bone, crystal, steel, huge mein and soul golems, have recently been updated to the Basic Critter System (BCS). This update includes, but is not limited to the following features:

* New maneuvers, plus all old maneuvers have been updated to new standards.
* Dozens of new messages (thanks to GM Velse).
* Puncture immunity has been replaced with puncture resistance.
* Mein golems have been made less devastating. Specifically, their explosion no longer extends to adjacent rooms and its severity has been lessened.
* Mein shards' weight and value have been revamped.
* Soul golem treasure has been revamped.
* And lots of little touches left to your discovery!

= - GM Oscuro - =

Empath/Cleric Team

This message was originally posted in Game Design Discussions, Critters and Creatures. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=6&topic=6&message=4930