This humble site houses an archive of news and announcements from Simutronics Corporation's text-based massive multiplayer online roleplaying game GemStone IV. The most recent announcements are on the entry page and a more comprehensive archive can be accessed through the links on the right sidebar. You may also narrow the focus through the various labels on the lower righthand side of this page. Click on the title of each post for the original post in the official GSIV message boards. Keep in mind, however, that if the post had been pushed out of the official boards, the link will take you to the GemStone IV announcements folder.
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Ithzir Initiate and Seer Spell Updates.

Author: GS4-MESTYS
Date: 11/29/2007 12:48:01 AM


Ithzir initiates and Ithzir seers, two of the more mental monsters of Old Ta'Faendryl, have been updated to take an increasingly more proactive role in the art of player character combat. Their respective offensive spell repertoires are now less focused on disabling, and more on causing damage.

Along with this update, the Ithzir will no longer receive a warding bonus to Corrupt Essence (703), nor will they reflect mental magic as the old Forget spell.

Hunters of Old Ta'Faendryl are advised to proceed with greater caution while acclimating to these latest developments.

-M.

This message was originally posted in Hunting and Combat, Old Ta'Faendryl Hunting Areas. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=4&topic=58&message=3938