Author: GS4-MESTYS
Date: 4/17/2008 11:48:36 PM
The recently introduced cooldown mechanics of Rejuvenation have been revised. Now, when the spell is cast while its main effects are in cooldown, it will continue to restore the base number of health points (15) for the spell's base mana cost (7). No stamina will be restored and the number of health points gained in this manner will not increase with skill training.
-M.
This message was originally posted in Paladins, Paladin Spells. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=32&topic=16&message=4187
This humble site houses an archive of news and announcements from Simutronics Corporation's text-based massive multiplayer online roleplaying game GemStone IV. The most recent announcements are on the entry page and a more comprehensive archive can be accessed through the links on the right sidebar. You may also narrow the focus through the various labels on the lower righthand side of this page. Click on the title of each post for the original post in the official GSIV message boards. Keep in mind, however, that if the post had been pushed out of the official boards, the link will take you to the GemStone IV announcements folder.
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