This humble site houses an archive of news and announcements from Simutronics Corporation's text-based massive multiplayer online roleplaying game GemStone IV. The most recent announcements are on the entry page and a more comprehensive archive can be accessed through the links on the right sidebar. You may also narrow the focus through the various labels on the lower righthand side of this page. Click on the title of each post for the original post in the official GSIV message boards. Keep in mind, however, that if the post had been pushed out of the official boards, the link will take you to the GemStone IV announcements folder.
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Swimming in Gyldemar

Author: GS4-BERNT
Date: 4/16/2008 7:43:35 AM


Dateline 4/16/2008: SWIMMING IN GYLDEMAR - UPDATE RELEASED

Swimming to and from Old Ta'Faendryl has never been easy--and it hasn't gotten any harder. Players should be aware, though, that changes have been released that may make failure more consequential.

-- A bug that caused the system to forget whether you were swimming eastward or westward has been fixed, so once you set off swimming, you must now either succeed or die trying.

-- Any items in hand on death are dropped. It is possible, however, to retrieve these items.

-- It is now possible to drop coins or items in hand to lighten your load, which will improve your chances of getting out alive.

Cheers,
GM Bernt

This message was originally posted in Towns, Ta'Illistim. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=19&topic=14&message=2356