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Rejuvenation (1607) Update.

Author: GS4-MESTYS
Date: 4/15/2008 5:29:51 PM


The Paladin spell Rejuvenation (1607) has been updated with a number of notable modifications. Warning: math ahead.

First, the spell now functions on a 5-minute cooldown. Any attempts to cast Rejuvenation more than once in a 5-minute period will be unsuccessful.

Second, the base effectiveness of the spell has been changed from 5 health/stamina gained to 15 health/stamina.

Third, the progression of the skill-based effects on the spell has been shifted.
* The Spiritual Lore, Blessings bonus has changed from +1 health/stamina for each tier on the summation seed 1 scale, to +3 health/stamina for each tier (+3 at 1 rank to +57 at 190 ranks, as opposed to +1 at 1 rank to +19 at 190 ranks). More information on summation progressions can be found here: http://www.play.net/gs4/info/spells/lores.asp#Summation .

* Instead of a 150% mana cost reduced by 3% for each Spirit Mana Control rank, the mana cost is now 50% of the maximum health or stamina points restored, reduced by 1% for every 3 Spirit Mana Control ranks. The minimum cost for the spell is still 7 mana.

Finally, the spell will now impart the caster with an enhancement to both health and stamina regeneration, starting at 10% of his maximum stamina. This enhancement is reduced by 1% of his maximum stamina every 30 seconds, until the spell is no longer in cooldown.

-M.

This message was originally posted in Paladins, Paladin Spells. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=32&topic=16&message=4161