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Searing Light (135) Released!

Author: GS4-OSCURO
Date: 9/10/2008 7:32:23 PM

Developed initially by the Council of Mages for defense of The Citadel during its fall to the troll and krolvin alliance, the Searing Light spell was lost to greater Elanthia for over a thousand years. Recently, a tome was discovered in a previously hidden portion of The Citadel outside River's Rest that once again unlocked the knowledge for the spiritualists of Elanthia to harness.

Spiritual magic is closely aligned with light. In fact, the Spirit Realm is teeming with areas that are overwhelmingly bright. It is this powerful light that the spiritual caster is able to summon with the Searing Light spell. An enormous flash of brilliant light fills the area subjecting all beings not grouped with the caster to a warding check. Failure results in light to moderate plasma damage, and for those targets that can see, blinding flash burns to their eyes. This blinding effect causes the target to lose any prepared spell, as well as suffer immense difficulty casting any newly prepared spell. Additionally, it is much easier to evade, block and parry the attacks of a blinded target and to avoid maneuvers that they attempt.

Duration: 10 seconds + 1 second per 5 warding margin; capped at 20 seconds

= - GM Oscuro - =

Cleric/Empath Team

This message was originally posted in Magic Spells and Systems, Minor Spiritual Circle. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=18&topic=5&message=3129